Rembrandt, Pr0n and Robot Monkeys: lessons from the present about flesh and technology.

I've put in an idea for a talk for OpenTech 2008. it goes like this:

We’re beginning to use machines as bodily prostheses almost without noticing. Touch interfaces, motion control, virtual worlds, mobile connectivity – all give us a delicious illusion of power over the physical.

We all know the man-machine stereotypes from countless Hollywood movies, but what should we geeks, tinkerers and creative technologists remember about the way our real-world bodies intersect with the imaginary spaces of computing and the internet as we shape the future of embodied interaction?

All these questions – and more! - glossed over as I attempt to draw lessons from art history, robotics and interface design in to one quick presentation – and all without sounding like a mad early 90s technohippy.

If you're interested in the subject matter, my research links are appearing at http://del.icio.us/mildlydiverting/embodiment